An ace dispute is usually a rulesheet problem. Both patterns can form a run, but their relative strength is not universal.

Decision A-K-Q-first room A-2-3-first room
Highest of these runs A-K-Q A-2-3
Next of these runs A-2-3 A-K-Q
Suit superiority assumed No No
Where to confirm Room rules Room rules

WORKED CHECK 01

Agree on the convention

Ask which sequence order the room publishes. Some rooms place A-K-Q above A-2-3; another convention places A-2-3 first. This guide does not assign either order to an uninspected APK.

WORKED CHECK 02

Keep the suit test separate

A♥ K♥ Q♥ is a pure sequence; A♥ 2♣ 3♦ is a mixed-suit sequence. Category decides this comparison before the ace-order question even arises.

WORKED CHECK 03

Work through a true tie of categories

Compare A♣ K♦ Q♥ with A♥ 2♦ 3♣. Both are mixed-suit runs. Apply the room’s sequence convention, record it, and use that same convention for every hand in the session.

Open the related Help checklist →

Rules reference: Teen Patti rules . Exact variants and ace conventions remain room-specific.