Read this ladder from strongest to weakest, then practise naming a category before comparing cards.

Category Example Classic position
Trail 7♣ 7♦ 7♥ 1
Pure sequence 7♥ 8♥ 9♥ 2
Sequence 4♣ 5♦ 6♥ 3
Colour 2♣ 7♣ J♣ 4
Pair 9♣ 9♥ K♦ 5
High card 2♣ 7♦ J♥ 6

FIELD NOTE 01

Trail and pure sequence

A trail contains three equal ranks, such as 7♣ 7♦ 7♥. A pure sequence contains a consecutive run in one suit, such as 7♥ 8♥ 9♥. In classic Teen Patti, the trail ranks higher.

FIELD NOTE 02

Sequence and colour

A sequence is consecutive without all cards sharing a suit, for example 4♣ 5♦ 6♥. A colour has one suit without a run, such as 2♣ 7♣ J♣. The sequence is higher in the classic ladder.

FIELD NOTE 03

Pair and high card

A pair has two equal ranks, such as 9♣ 9♥ K♦. An ungrouped hand falls into high card. Compare the pair rank first, or compare high-card ranks in descending order.

FIELD NOTE 04

Resolve the exceptions

Read the table’s ace sequence order and tie handling. Do not introduce a suit hierarchy or a joker merely because you have seen one in another game.

Open the related Help checklist →

Rules reference: Teen Patti rules . Exact variants and ace conventions remain room-specific.